Take-Two Interactive Software Acquires Kerbal Space Program

June 1, 2017

Willkie represents Take-Two Interactive Software, Inc. in acquisition of critically acclaimed space simulation game.

On May 31, it was announced that Willkie client Take-Two Interactive Software, Inc. (NASDAQ: TTWO) acquired Kerbal Space Program. Acquisition of the critically acclaimed space simulation program further diversifies Take-Two’s industry leading portfolio of owned intellectual property.

Created by independent developer Squad, Kerbal Space Program has sold more than two million units since being released for PC in 2015. The title has been widely popular with the media and consumers, earning a Metacritic rating of 88 and a Steam user score of 97% (as of May 30, 2017).

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The company develops and publishes products through its two wholly owned labels, Rockstar Games and 2K. Earlier this year, Willkie represented Take-Two in its acquisition of Social Point, free-to-play mobile game developer and is currently representing Take-Two in its partnership with the NBA to launch NBA 2K eLeague, the first official eSports league operated by a U.S. professional sports league.

The Willkie team for the current deal was led by partner Adam Turteltaub and included partner Christopher Peters, counsel Spencer Simon and associates Howard Block, James Rosenthal and William Halaby.